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🌾 Farming Guide

🌱 Three Staple Crops — Picking the Right One Is Half the Battle

🌾 Rice🌽 Corn🥔 Potatoes
Growth Time~3–5.5 days (fastest)~20.9 days (slowest)~10.7 days (medium)
Yield/HarvestLowHighest (22/plant)Medium
Soil SensitivityHigh—thrives in rich soilHigh—best in rich soilLow—works in poor soil
Hydroponics?✅ Best hydro crop❌ Not allowed✅ But inefficient
LaborHigh (frequent harvests)Lowest (plant & forget)Medium
Shelf Life~2 seasons~3 seasons (longest)~1 season (shortest)
Best ForEarly game, emergencies, hydroponics, skill trainingMid/late staple crop, stockpilingDeserts, gravel, chemfuel production

🗺️ Soil Types — Why Your Crops Grow Slowly

SoilFertilityBest Crop
Rich Soil140%Corn or Rice
Normal Soil100%Corn (least labor)
Stony Soil70%Potatoes
Gravel70%Potatoes ( demolishes other crops here)
Hydroponics280%Rice
💡 Tiles per colonist formula: ~20 tiles of rice in normal soil. Rich soil ÷1.4 ≈ 14 tiles. Hydroponics ÷2.8 ≈ 7 tiles. Overproduce by ~20% for safety.

💧 Hydroponics

  • Sun lamp draws 2,900W: Daytime only. 2 solar panels per lamp, no battery—perfect synchronization
  • Solar flares are fine: Rice in hydroponics harvests every ~2 days. A 12-hour flare won't kill anything
  • Only 4 crops allowed: Rice, potatoes, strawberries, nutrifungus. No corn, no haygrass
  • Rice is king in hydro: Fastest growth fully exploits the 280% boost. Strawberries are backup—edible raw with no mood penalty

🏠 Greenhouse Design — Year-Round Growing

Wall in rich soil → roof it → sun lamp + temperature control → permanent indoor farm. Immune to seasons, toxic fallout, and cold snaps.

  • Find rich soil, enclose ~13×13 internal area
  • Sun lamp in center (radius 11 tiles)
  • Heater (winter) or cooler (heat wave), keep 10–42°C
  • No hydroponics basins needed—grow directly in rich soil under a roof. Cheapest indoor farm

📋 Quick Decision Guide

SituationBest Crop
Need food NOWRice
Rich soil availableCorn (low labor) or Rice (fast returns)
Only gravel/desertPotatoes
Hydroponics indoor farmRice
Few growersCorn (plant once, harvest once)
Winter approaching, need stockpileCorn (longest shelf life)
Making chemfuelPotatoes (best yield/labor balance)
Training grower skillRice (frequent cycles = fast XP)

⚠️ Common Farming Mistakes

  1. Planting too much to harvest: 30×30 rice with 3 colonists = most rots in the field. Match field size to labor
  2. No roof for winter: Crops die below freezing. Build greenhouses or harvest before winter
  3. Blight: Spreads fast. Manually cut ONLY infected plants—don't cut healthy ones
  4. Hydroponics power failure: Solar flares = fine. Dead batteries + no sun lamp = dead plants. Maintain power redundancy
  5. Building over rich soil: Rich soil is non-renewable. Never pave or build on it—save it for farming
  6. Unprotected outdoor fields: Raiders burn crops. Keep fields behind defenses or walled in